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Wesnoth Units database

Desperado

(image)

The criminal and the insane are not wasted in Eventide society. Rather than execute or lock up their dangerous individuals, they are used in the military. Given cheap and easy to replace weapons, these Desperados make exceptional scouts.

Advances from:
Advances to: Madcap
Cost: 14
HP: 22
Movement: 8
XP: 28
Level: 1
Alignment: neutral
IDEoS Desperado
Abilities:
(image)club
impact
8 - 1
melee
(image)sling
impact
5 - 3
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle170%
Cave250%
Coastal Reef250%
Deep Water-0%
Flat160%
Forest270%
Frozen240%
Hills270%
Impassable-0%
Mountains370%
Mushroom Grove270%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable-0%
Village170%